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Megaman x8 dynasty
Megaman x8 dynasty






megaman x8 dynasty

Keep laying into the Bulbrite and it'll shrink down to a tiny size before exploding.īeyond this room you'll find a long corridor with a gaping hole in the floor.

megaman x8 dynasty

As it shrinks it'll expel small energy blasts which become balls moving around the floor and walls, so try to avoid them but don't worry too much about it. Blast or hack away at the monstrous thing and it'll squeal and shrink with each hit. Beyond this room you'll find a large open area where the Buster Parts H capsule is hidden above (you'll need X's Squeeze Bomb to reach it).īeyond in the next training room you'll face off against a gigantic Bulbrite. The Rasetsusen together with the D Glaive or Σ Blade once again will make short work of this room, but without them you're best bet is to keep moving and attack the Bulbrites whenever they show up (try to avoid using X, as it'll be very hard to hit them). Two Bulbrites will pop in from above or below the screen, you'll need to destroy both to finish the simulation. You'll need to keep moving back and forth from each one to jump up onto higher ledges as the cogs will be rotating downward into the hole. You'll now be in a room with three giant spinning cogs, standing on the center one. Upon leaving the room cross the next long corridor to reach the next training room. Destroying it quickly ensures a good rank. This little trooper can take a beating, so you'll need to take care not to fall into the hole below (stay on the top row) while hammering away at it. The next room contains two rails of horizontal-moving platforms and a single Bulbrite. Upon leaving this simulation, climb up the adjacent shaft while picking up Metals and head right. The faster you destroy the Bulbrite the better rank you'll receive. The D Glaive or Σ Blade works fantastically, if you don't have them stick to Z-Saber swinging or shoot the snot out of it. A Bulbrite flying about atop a large pod carrying a small crate will eventually appear, use Zero once again to slash away at the foe and watch out for it dropping crates from above. Jump in to find yourself falling through an open sky. As you enter the room you'll notice that if you scored the lowest or highest rank of the previous simulation, the telerporter will move either up or down. Leave the first training room and travel up the sloping corridor while picking up Metals along the way to locate the second training simulation. The enemies in each room will also change their characteristics depending on how well you conquered the previous room, so watch out for stronger attacks each time you score a top rank. Bear in mind also that if you fail during a simulation room or in the outer corridors, your rank for the previous room will drop to the lowest rank. Generally you'll need extremely fast times in each room to perform the best. The higher you keep your performance the better items you'll receive at the end of the training run. If the dot appears in the lowest circle, you won't have performed too well, while the middle dot represents an average performance and the top an expert level. Once your time's up you'll reappear back in the main area and a red dot will promptly appear in the background. If you don't have any of Zero's weapons or techniques yet just stick with the Z-Saber, but once you've unlocked the D Glaive or Σ Blade and the Rasetsusen technique, break those out and you'll find they work wonders in all of the training rooms.

megaman x8 dynasty

They'll appear in waves from either or both sides of the screen, you should find Zero will be most effective in taking them out quickly. Here it'll be counting down, so your objective is to destroy as many Bulbrites as possible. Generally in each training room there'll be a timer in the corner of the screen either counting up or down. Once inside you'll oddly find yourself outside in the middle of an ocean atop a large platform. Step into the teleporter to access the first training room. The three dots for each room represent how well you perform in each scenario, so for now they'll all be blank. Each vertical line of three dots represents a single room (while the lone dots on either side represent the entrance & exit). Take a look at the background and you'll spot a wall panel adorned with a multitude of dots. Proceed right at the entrance and through the first door to find a large teleporter in a small room. As such, the shiny hexagonal-filled region you'll find yourself in serves as a pathway of mostly empty corridors intermitten with training rooms. This stage will see you proceed through an old but certainly pretty training facility once used for Reploid combat skills development.








Megaman x8 dynasty